Saturday 23 October 2010

Patchwork

Patchwork was my finial major project for my second year of my degree. A self-initiated brief, my project was to create a proposal for a point and click style adventure game.


Character Design Sheets:
Size Reference Page:
Monster Designs
Environments:
Mock-up screen-shots from game:
The Witchdoctor examines the boy.
To allow the protagonist to enter the spirit world, the boys soul is transferred to a patchwork doll

The wolf-spirit can be summoned to fight when player is attacked.
Player must solve puzzles to collected the needed spell ingredients.

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